Should you use DirectX 11 in Tempest Rising? In some cases it is required
Confused about launch options in Tempest Rising? Here you will find a valid reason why you should consider using DirectX 11.

Have you missed good‘ol RTS games like those from Tempest Rising. While it relates to the titles of old, it can have very modern problems, nonetheless. Due to those, fans wonder whether they should use the default setting while launching the title or pick the DirectX 11 version. Which one is best? What option should you choose? Here you will find your answer.
DirectX 11 in Tempest Rising explained
Long story short, DirectX is a graphical API that stands between your operating system and graphics card, fulfilling a role of a translator, of sorts. This so-called translator has different versions, where the latest one is 12, however sometimes using the OG DX11 is clearly better. If you wonder what you should choose when playing Tempest Rising, the answer is quite simple.
At first, you shouldn’t make any extra moves and play the default version of the game, which uses DirectX 12. However, there might be some specific situations where you would like to use the previous version of this API, namely when you notice problems with Tempest Rising, like for example crashes when launching, during cutscenes, or if you experience FPS drops.
The problem might begin if you don’t see this setting while launching the production, because you have chosen “Always use this option” checkmark. If that’s the case, then you should right-click on Tempest Rising in your Steam library, select “Properties” and change the choice in the “General” tab.
Hopefully this explanation will be enough to enjoy this modern view on RTS genre through the lens of legends like consoles, yet the chances that TR will be ported there are rather slim. Either way, according to players’ reviews, this game is a successful wayback machine to the golden era of base building strategy titles. Have fun!